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Ancient Mickey (commonly/formerly referred as: Cartoon Nightmare) is one of the Sketches, and is one of the quinary, secondary and cartoonist antagonists in Five Nights at Treasure Island: Breaking The Magic Series and FNATI: S.K.E.T.C.H.E.S, alongside Covert Magrolomouse. He and Jigsaw Willy are the only jigsaw/covert/s.k.e.t.c.h Mickey suit/toons quite close and connected to each other in terms of physical appearance. He resembles a normal Mickey Mouse toon, the only difference is his material/texture being his grunge and rust, along with his "Pie-Cut-Eyes". Description[]Appearance[]FNaTI Version[]He resembles a normal Mickey Mouse toon, the only difference is his material/texture being his grunge and rust, along with his "Pie-Cut-Eyes". Curiously, his "Pie-Cut-Eyes" can be seen glowing whenever there's light turned on, which is a mistaken glitch. He has a tear/rip at the left side/corner of his head. S.K.E.T.C.H.E.S.[]Ancient Mickey resembles like a normal Mickey Mouse toon, the only difference being is that his texture is made out of complete grunge and rust, along with his "Pie-Cut-Eyes", and he has several holes, and has grungy, circular buckles on his shorts/pants. Disturbingly, he has Huge Human-like Eyeballs, and also on occasions, he also has grungy ripped-like ears. Also, he has a tear/rip at the left side/corner of his head. Overview[]Ancient Mickey is originally just an oc in Abandoned: Discovery Island Rp, the creator of the model was about to be: formerly User:AnimatedAdamHD, but was just originally added in the game; Abandoned: Discovery Island, under the name "Cartoon Nightmare". Then, he was now added in the games; S.K.E.T.C.H.E.S, under the creator of the game: User:AnimatedAdamHD. Behaviour[]S.K.E.T.C.H.E.S[]Ancient Mickey starts to get active on Night 3. Very rarely, on Night 1. He resets his path to CAMs, but on a typical night. Starting on CAM 4, off-camera. Then, he appears in the room before exiting/leaving the room. He then heads toward CAM 3, before moving toward CAMs: CAM 2, CAM 1, CAM 6, CAM 5 and gets into The Office. Peeking at the night guard at the right/left door of The Office Room. To avoid being attacked by Ancient Mickey, he player must ring the bell in a room, the loud noise luring Ancient Mickey to a random camera, or hide, which gives 50/50 chance to survive. Delaying or neglecting to do both options in time will result in Ancient Mickey's jumpscare, resulting a Game Over afterwards. Either way, the player must use the eye-piece to see Ancient Mickey, that's a signal when he comes in soon. Five Nights at Treasure Island[]He starts in the Storage Room, and then exits, and heads to the Staff Area, and then the Meat Freezer, goes to the lounge, and then goes to the office. He cannot kill the player, but instead, will break the camera. Rendering the player hopeless. Locations[]Ancient Mickey remains off-camera. On Night 3, he starts appearing in the Storage Room before he exits. Eventually, he travels toward the Chains, then toward the Gallery, the Stagelight Room, the Storage Area 2, the Crossing Area, which wherever he takes 2 paths: He can either go to the Stagelight Room or straight into The Office. Trivia[]
Extra Note[]Ancient Mickey, one of the spare Mickey Mouse suits left in the Disney Gallery, which was kept off-camera in the Storage Room, which was left of one of the S.K.E.T.C.H.E.S. Because of the abandonment from being finished and the closing of Treasure Island's Disneyland Gallery, this Mickey Mouse suit/toon, made in the cartoon drawing Blender, became more abandoned and more rotten through the years. Causing his body to go skinny, and parts of his body to drop off. Causing the suit to become more ancient and rusty/grungy, making the Mickey Mouse costume becoming more olden and ancient, no longer existing as a normal Mickey Mouse suit/toon. |
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Ancient Mickey
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